SuperHot Free Game |
The game originated as
an entry in the 2013 7 Day FPS Challenge, which Superhot Team expanded into a
browser-based demonstration in September 2013. Widespread attention from the
demonstration prompted the team to develop out the full game, using Kickstarter to secure funding to complete the
title. Superhot was released for Microsoft
Windows, OS X, and Linux on 25 February 2016. An Xbox One version was released on 3 May 2016. A virtual reality version Superhot will be released for the Oculus Rift by the end of 2016. The game was met
with positive reception, with reviewers considering the title to be an
innovative take on the first-person shooter genre.
Superhot sets
the player in a minimalistic environment, taking out hostile attackers that are
trying to kill them. Weapons picked up by the player have limited ammunition,
requiring the player to rely on defeating enemies to get more ammo, or making
melee kills. Taking a single hit from an enemy bullet kills the player,
requiring them to restart the level. Though the game mechanics are typical of
most shooters, the distinguishing feature is that time only moves forward at
normal speed when the player performs an action like moving or firing a gun,
otherwise time moves very slowly; this is described in the game's tagline
"Time Moves Only When You Move.
This gives the player the opportunity to alter
their actions as to avoid the path of bullets or to better assess their current
situation.
The game, as originally
created, was a three-level demonstration project playable in a web browser. In
expanding to the full game, Superhot Team crafted a campaign mode across
approximately thirty levels, estimated to be as long as Portal. The
full game includes additional weapons, including explosives, melee weapons, and
improvised weapons like billiard balls that can be thrown at enemies, and introduces
computer-controlled opponents that have similar awareness as the player and can
dodge the player's bullets. One significant change from the earlier
prototype is that the player does not automatically pick up a weapon when they
pass over it but must enact a specific control to do so, enabling the player to
selectively choose and use weapons, or grab weapons as they fall out of
opponent's hands. he full version the game also enables the player to
jump and as long as the jump button or key is held, the player can slow down
time to plan out and perform actions, enabling aerial gunplay. In
the last portion of the campaign, the player also becomes able to
"hotswitch" into an enemy's body; this moves the player's perspective
permanently into the target, and kills the previous body. The manoeuvre allows
the player to escape projectiles that are too close to dodge, but has a cooldown timer that prevents repeated use, and
the new body also drops its weapons upon switching. In addition to the campaign
mode, the full release of Superhot includes an "endless" mode
where the player survives as long as they can against an endless stream of
enemies. A "challenge" mode allows
players to replay the campaign mode levels but under specific restrictions or
requirements, such as completing the level within a limited amount of time or
only using a specific type of weapon. The final game also includes
replay editor to allow users to prepare video clips to share on social media
websites
Initial
release date: February
25, 2016
Genre: First-person shooter
Platforms: Xbox One, Microsoft Windows, Linux, Mac OS
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